NetGames 2003
Second Workshop on Network and System Support for Games

May 22-23, 2003
at Electronic Arts Headquarters
Redwood City, California

Organized in cooperation with ACM SIGCOMM and SIGMM
Proceedings to be published in ACM Digital Library

NetGames 2002 |  NetGames 2004

Workshop Details

Program

Live Internet Broadcast

Registration and Accommodation

Call for Papers:

We invite papers about multi-player games, whether on network protocols to support gaming, architecture of infrastructural support for multi-player games, or game designs to accommodate network vagaries. We welcome submissions on multi-player games for the PCs, game consoles, or mobile devices.

Topics of interest include, but are not limited to:

Extended abstracts of technical papers, work-in-progress reports, position statements, and full-length papers of 5 to 12 pages (single-spaced, double column, 11pt font) should be submitted in PDF or postscript format (at http://confman.eecs.umich.edu/netgames2003/) according to the timetable below.

Accepted papers will be published in the workshop proceedings and authors are expected to actively participate at the workshop. Electronic Arts will host a social event on the 22nd and will demo some of its popular games during the workshop. There will also be door prizes of various games.

The best paper will be awarded an XBox game machine courtesy of Microsoft Corp.

Abstract submission: March 7, 2003
Full-paper submission: March 14, 2003
(Abstract of full-papers MUST be submitted
by the earlier deadline.)
Notification: April 21, 2003
Final manuscript due: May 15, 2003

Program Committee:

Sponsors:


Last modified: Fri Apr 18 17:04:51 EDT 2003